Dropping Mono could be pointed to revenge but I think it has something more at play than that. She knows that she's in danger being to comfortable. Like a normal kid, she plays with things too or trying to at some capacity at least. I see her snapping the mannequin hand, kicking the viewers' dead body, hitting the bully's head on the floor and dropping Mono as revenge or expressing her anger to the monsters and the situations she's put through in general like an irl emotionally immature kid that struggles in taking hold of anger and taking revenge on bullies or people who make fun of them. I think Six is just a really tired kid mentally and someone that simply holds grudges like a child except if this child grew up in a world as messed up as LN. Not going to delve into trauma issues since that's way beyond what I know and don't want to make up stuff not knowing what I'm talking about. I like to think of the guest scene as a representation of Six thought the game, starting as someone innocent (I'm pretty sure her dressing in white on VLN is a representation of her innocence at the moment) and ending up with a bad fate for her mental health :( An scene that caught my eye is when Six kills the guests, at first she does it to avoid getting eaten, but as she keeps walking she begins killing the guest who aren't even interested in chasing her out of spite, something I like about this is that at the beginning of the scene you hear Six's music box and Six's singing, but as you walk the music gets darker, louder, etc. Going into the darker habits of Six, I see it as she trying to get revenge over what's she's been through. Also, before going into the toy room, if you stand behind the X-ray machine, there's a chance Six will turn it on for you, it may not be much, but little details like this and many more is why I really like the game. I like to think of Six as a quiet kid that's more reserved to herself, by the looks of her room in the signal tower she really likes toys.Īn interaction of Six I like is when she and Mono find the hospital toy room, Six looks around it, interested, and picks a toy. But right now I want to know what people see as her core personality what type of person is Six to you? What makes Six so interesting to me is that I don’t completely understand her, Everybody has their own take on her overall and that’s what makes her fascinating. There’s a lot of subtle things to give you a better perspective on who she is and how she becomes what we first play as later on without telling us exactly why. Not to mention her violent and dark habits. But due to her being a companion in Little Nightmares 2 we get to see more of her interactions and mannerisms, it’s subtle but it’s there like how she plays around the playground if your linger there, how she chooses to mess around with the x ray machine even if you don’t touch it, how she sits or stand awkwardly if your lingering around in one area, and how she plays with things to keep busy like with the prosthetic hands. In the first Little Nightmare game Six is a standard silent playable protagonist, every action she does is dictated by us except when she’s feeding. But I’m more curious on how people see her characteristics. Everybody has thoughts on Six’s questionable actions and reasonings.
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